For my Master Project, I worked as character-, UI-, and background-designer and -artist on a 2D Point and Click Adventure game. I helped shape the visual look and feel of the game and was in charge of the creative team consisting of one other students.
The following images show finished character designs, backgrounds and design-iterations if available.
Character Designs

The Aunt "Niamgh"

The Necromancer "Ramon"

The Church Boy

The Infopoint Man

The Bouncer "Elijah"

The Apothecarian

The Vintage-Shop Grandma















Backgrounds





Early showcase recording of the scene of "Aunt's Garden".
Early showcase recording of the scene "Main Square".
UI Design

Inventory bar that drops down when the mouse is near the top of the screen.







Interaction Icons


Text-boxes