As part of a class, we were able to choose any kind of gaming-related content. As my team-partner Sabrina Braun and I have worked only digitally, we wanted to try something more analogue. 
The game was designed by us, while Sabrina did the coding and art design. Together we built a paper prototype of the machine which I then fully build in a way that it can be easily dismantled, transported and build up again.
Finally, we sprayed and designed the outside of the machine together again.
Here a showcase of our professors trying the machine out at a local event. Our arcade machine was very frequently visited and re-visited at a day-long showcase of different projects of the university.
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